The 10 million copies of Pokemon Scarlet and Violet sold in three days break any Nintendo record

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While Pokemon Scarlet and Violet are marred by technical issues and suffer from series-low critics and user review scores, the games are… absolute sales monsters too, proving that the series is stronger than ever before in terms of player interest.

Nintendo announced that Pokemon Scarlet and Violet sold 10 million copies in the first three days, doubling the just-announced 5.1 million sales for God of War Ragnarok in its first week, which was a record for Sony. Not only have Scarlet and Violet broken every record Nintendo holds for fast-selling games, but so have exclusive games across the industry.

Pokemon Scarlet and Violet is now:

  • The fastest selling Pokemon game ever.
  • The fastest selling Switch game ever.
  • The fastest selling Nintendo game ever.
  • The fastest selling console exclusive game ever, ahead of Sony, Microsoft and Nintendo.

With 10 million copies sold, assuming a price of about $60, that would be $600 million in sales over a weekend. That would just make Call of Duty: Modern Warfare 2’s $800 million sales weekend, which it announced a few weeks ago, a series record and below the all-time record, Grand Theft Auto 5’s $1 billion opening weekend sales that are unlikely to be replicated until… GTA 6. But yeah, you might consider what Pokemon Scarlet and Violet have done even more impressively here, given that it’s back on one platformwhen these other games usually launch on two generations of Xboxes and PlayStations, and Modern Warfare 2 also had PC sales at launch.

It’s a bit of a frustrating situation for fans though as a common complaint is that Nintendo and Game Freak need to come to the realization that they need to stop pumping out these games at such a rapid pace as we’re now facing technical chaos a level not seen before in the history of the series. While the core game remains a lot of fun, Scarlet and Violet suffer from terrible performance issues, ugly visuals, and hilarious/tragic bugs. But breaking almost every record in video gaming at launch doesn’t really seem like a time to take these lessons to heart, and more of a green light to keep doing exactly what they’ve been doing, at the pace they’ve been. doing it.

It’s unclear what the fate of the games will be and how much will be resolved over time. But Nintendo/Pokemon games aren’t usually known for big, transforming Cyberpunk/No Man’s Sky-style mega-patches, so it’s likely that a lot of the jankiness in the game will stay there.

If you are tempted to predict that Scarlet and Violet’s poor technical condition will result in lower results for the The next generation of Pokemon games, I do understand that logic. And yet I would absolutely never bet against Pokemon, no matter what issues it faces. It’s a monster of an IP that has ruled the video game industry for almost a decade and a half, and all we see here is that it’s more powerful than ever before.

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